The idea is not really try and color the sound, but just the very subtle character the modules give each channel or how it handles transients (sometimes better than an EQ), when mixed together should give you a better idea of what they do. NLS should iterate the modeled channel correctly from each mixer that was modeled. NLS has its benefits, and for some Pro's, the idea is to deploy it across your DAW up to 32 channels. There's no problem using additional channel strips like SSL along with NLS, as long as you like the sound. And on some material NLS just doesn't sound very good and I turn it off. I always leave the Drive at 0 unless I'm going for a specific grungy sound. The only caveat I would add is that the sonic changes aren't nearly as subtle as other console emus like VCC. Just be sure each channel plug is set to a different channel before freezing and you'll have the full effect. They claim that it's the tiny differences in each channel's sound that gives you the feel of a real console. The "magic" comes from having 32 separate console channels modeled for each desk. If freezing channels, you would just lose the grouping function which lets you change the channel plugs' settings from the buss GUI. The Buss plugs don't actually do any summing the buss signal is already summed by your DAW before it hits the plug. You can certainly freeze the tracks that have NLS channel plugs on them.
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